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Huron is a country in Europa Universalis II. As a native American country, it is affected by whiteman. In normal games its provinces are coloured light yellow, in fantasia games, they are coloured light orange. Huron uses the default AI file.

Creating Huron Edit

"Map showing provinces that can form Huron"

Provinces that can form Huron

Huron can be created by revolt or releasing a vassal at any point before 1751, and will consist of the single province of Huron. Its culture and religion are not stated in revolt.txt, but if Huron has not been converted they will be Huron and pagan.

Starting Position Edit

Huron exists at the start of the 1419, 1492, 1617, and 1700 scenarios.

1419 Edit

"Map showing Huron's starting position in 1419, 1492, and 1617"

Huron's starting position in 1419, 1492, and 1617

In this scenario, Huron has Huron culture, Pagan religion, and 99 ducats in the treasury. It owns and controls all four of its cores (Hochelaga, Huron, Oshawa, and Ottawa) and nothing else.

Huron also has the following stability and technology:

Tech Level
Stability 2
Infrastructure 0
Trade tech 0
Land tech 0
Naval tech 0

1492 Edit

In this scenario, Huron has Huron culture, Pagan religion, and 99 ducats in the treasury. It owns and controls all four of its cores (Hochelaga, Huron, Oshawa, and Ottawa) and nothing else.

Huron also has the following stability and technology:

Tech Level
Stability 2
Infrastructure 0
Trade tech 0
Land tech 0
Naval tech 0

1617 Edit

In this scenario, Huron has Huron culture, Pagan religion, and 99 ducats in the treasury. It owns and controls all four of its cores (Hochelaga, Huron, Oshawa, and Ottawa) and nothing else.

Huron also has the following stability and technology:

Tech Level
Stability 2
Infrastructure 0
Trade tech 0
Land tech 4
Naval tech 0

1700 Edit

"Map showing Huron's starting position in 1700"

Huron's starting position in 1700

In this scenario, Huron has Huron culture, Pagan religion, and 99 ducats in the treasury. It owns and controls four of its cores (Huron, Nipissing, Oshawa, and Ottawa) and has one core (Hochelaga) that it does not control.

Huron also has the following stability and technology:

Tech Level
Stability 2
Infrastructure 1
Trade tech 1
Land tech 12
Naval tech 0

Monarchs Edit

Huron does not have any monarchs listed before 1525. It is not clear how the game determines the monarch's name and abilities.

Name Reigns from Diplomacy Administration Military
Dannaconna 1525 8 6 4
Ahatsistari 1615 5 4 7
Adario 1680 5 3 8
Dunquat 1785 4 4 5
Tarhe 1800 6 5 6

Leaders Edit

Huron has no admirals, explorers, or conquistadors.

Generals Edit

Name Rank Starts Dies Movement Fire Shock Siege
Adario 0 1680 1701 3 3 2 0

Events Edit

Huron does not have an events file.

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