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Inca Empire is a country in Europa Universalis II. As a native American country, it is affected by whiteman. In normal games its provinces are coloured dark blue, in fantasia games, they are coloured white. Inca Empire uses the default AI file.

Creating Inca Empire Edit

"Map showing provinces that can form  Inca Empire"

Provinces that can form Inca Empire

The Inca Empire can be created by revolt or releasing a vassal at any point before 1531. Its culture and religion are not stated in revolt.txt, but if its capital has not been converted they will be Andean and pagan.

The Inca Empire may consist of any of the following provinces:

  • Arequipa
  • Ayacucho
  • Cuzco (the default capital)
  • Lima
  • Titicaca

Starting Position Edit

The Inca Empire exists at the start of the 1419 and 1492 scenarios. They also exist at the start of Fantasia

1419 Edit

"Map showing  Inca Empire's starting position in 1419"

Inca Empire's starting position in 1419

In this scenario, the Inca Empire has Andean culture, Pagan religion, and 140 ducats in the treasury. It owns and controls all thirteen of its cores and nothing else. These provinces cover most of the west coast of South America and a few areas inland from them.

The Inca Empire also has the following stability and technology:

Tech Level
Stability 2
Infrastructure 1
Trade tech 1
Land tech 0
Naval tech 0

1492 Edit

"Map showing  Inca Empire's starting position in 1492"

Inca Empire's starting position in 1492

In this scenario, the Inca Empire has Andean culture, Pagan religion, and 140 ducats in the treasury. It owns and controls all twenty of its cores and nothing else. These provinces cover most of the west coast of South America and a few areas inland from them.

The Inca Empire also has the following stability and technology:

Tech Level
Stability 2
Infrastructure 1
Trade tech 1
Land tech 1
Naval tech 0

Fantasia Edit

The Inca are one of the starting countries in fantasia. Like all countries in that scenario, they start with the same starting conditions. The Inca start owning the province of Cuzco, and initially know the following provinces:

  • Arequipa
  • Ayacucho
  • Lima
  • Titicaca

Monarchs Edit

The first table shows historical monarchs.

Name Reigns from Diplomacy Administration Military
Viracocha 1419 6 6 6
Pachacuti 1438 7 8 9
Tupac-Yupanqui 1471 6 8 9
Huayna-Capac 1493 5 8 6
Huascar 1523 3 6 4
Atahuallpa 1532 2 5 6

This table shows non-historical monarchs who are active by default.

Name Reigns from Diplomacy Administration Military
Titu-Cusi * 1560 7 7 5
Tupac-Amaru * 1571 2 3 4
Tupac-Manco * 1611 6 6 6
Paullu * 1652 4 4 5
Huallpa-Capac * 1701 4 5 4
Sayri-Tupac * 1749 5 4 4
Ninco * 1790 5 3 6

Dormant Monarchs Edit

This final table shows historical Incan monarchs who are not active in the game. There is no event to activate them.

Name Reigns from Diplomacy Administration Military
Tupac-Huallpa 27 Jul 1533 3 3 3
Manco 1534 6 6 7
Paullu 1534 5 4 7
Sayri-Tupac 1545 6 5 4
Titu Cusi 1557 7 7 5
Tupac-Amaru 1571 2 3 4

Leaders Edit

Inca Empire has no admirals, explorers, or conquistadors.

Generals Edit

All of the generals on this list are triggered by the effects of the event The Incan Civil War. Which generals the Inca get are determined by which option they choose.

Atahualpa

Name Rank Starts Dies Movement Fire Shock Siege
Atahuallpa 0 1523 1560 2 2 2 1

Huascar

Name Rank Starts Dies Movement Fire Shock Siege
Anti-Atahuallpa1 1 1523 1560 2 2 2 0
Anti-Atahuallpa2 1 1523 1560 2 2 2 0

Events Edit

The Inca Empire has a major events file containing a single event.

The Incan Civil War

This event takes place within 30 days of 1st January 1521. If the Inca Empire does not exist on this date, but is subsequently recreated, it can happen as late as 30th December 1522.

There are two options. Option A is Atahualpa, option B is Huascar. In both cases, the Incas experience +10 revolt risk for 72 months (6 years). The event also contains code to activate the monarch whose name is selected. However, since neither monarch is dormant, this should have no effect on the game. They also experience the following effects (troops show up in a random province):

Effect Atahualpa Huascar
Aristocracy -1 +1
Centralization -1 +1
Infantry +15,000 +10,000
Generals Atahuallpa Anti-Atahuallpa1

Anti-Atahuallpa2

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