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In Europa Universalis II, Land technology is the military technology of land warfare. It is one of the four fields of technology represented in EU2. Land technology is often called land tech, and sometimes just "land". "Land" is ambiguous in the domain of EU2, but it may be clear from context. If you are looking for some other sense, try the land disambiguous article.

Seeing Land Tech Edit

A country's land technology is displayed on the country screen, which you can get by clicking on any capital on the main map.

Effects Edit

Land technology has the following effects:

  • certain levels allow a country to build improvements or units, or to perform various military actions; see below.
  • increasing levels improve the country's land military power, via increasing morale, firepower, shockpower, and the CRT column that the country's land military uses.

Land Tech Table Edit

Here is a table showing various attributes of land tech by its level. Most of this information is found directly in the file land.csv, although the base tech cost and ATD are inferred from what is there. Here is a description of the columns:

  • level: the land technology level
  • base cost: the base tech cost for that level
  • ATD: the "ahead of time" date; before this year the technology costs more
  • CRT: the CRT column that the country uses in combat
  • Base morale: the base morale level for the country's land military forces
  • Firepower and Shockpower: the power used in combat, in its fire and shock phases, for infantry (inf), cavalry (cav), and artillery (art). The numbers given here are 1000*power per army unit. I.e., 1000 infantry (1 army unit's worth), at tech 2, have 70/1000, or 0.07 shockpower.
  • vSize: unknown -- please edit this if you know
  • Other effects: as listed. All countries start with the ability to build level 1 forts, infantry, and cavalry (excepting American natives; see whiteman).
Level Base
Cost
ATD CRT Base
Morale
Firepower Shockpower vSize Other effects
Inf Cav Art Inf Cav Art
0 - - 0 1.5 0 0 0 50 400 4.4 1.5
1 141.5 - 0 1.60 0 0 0 50 400 4.5 1.5
2 1440 - 0 1.75 0 0 0 70 400 4.6 1.25 Allows level 2 forts
3 3118.5 1424 0 1.75 0 0 0 80 400 4.8 1
4 2280 1445 0 2 0 0 0 90 400 5 1
5 1545 1460 0 2 0 0 0 90 400 5 1 Allows assault
6 1565 1470 0 2 0 0 0 100 400 5 1
7 1590 1480 0 2.25 0 0 5 100 400 5 1 Allows artillery
8 319 1490 0 2.25 0 0 10 100 400 5 1
9 159.5 1492 1 2.75 1 0 50 100 400 10 1
10 642 1493 1 2.75 2 0 100 100 400 15 1
11 972 1497 1 3 5 0 100 100 400 15 1 Allows level 3 forts
12 1640 1503 1 3 10 0 100 100 400 15 1
13 2004 1513 1 3 20 0 100 100 400 15 1
14 1690 1525 2 3.5 50 0 100 100 400 15 1
15 852.5 1535 2 3.5 60 0 100 100 400 15 1
16 857.5 1540 2 3.5 75 0 100 100 400 15 1
17 2625 1545 2 3.5 80 0 100 100 400 15 1
18 3590 1560 3 3.75 90 0 125 100 400 17.5 1 Allows weapons manufactories
19 2745 1580 3 3.75 100 0 125 100 400 17.5 1
20 1850 1595 3 3.75 100 0 125 100 400 17.5 1
21 1875 1605 3 4 110 1 150 110 400 20 1 Allows level 4 forts
22 942.5 1615 3 4 110 2 150 110 400 20 1
23 2101 1620 3 4 110 2 175 110 400 22.5 1
24 1544 1631 3 4 110 5 175 110 400 25 1
25 2150.5 1639 3 4 110 5 200 110 400 30 1
Level Base
Cost
ATD CRT Base
Morale
Firepower Shockpower vSize Other effects
Inf Cav Art Inf Cav Art
26 982.5 1650 4 4.1 120 5 250 125 400 35 1 Allows level 5 forts
27 3000 1655 4 4.1 120 5 300 125 400 35 1
28 3052.5 1670 4 4.1 125 5 300 125 400 37.5 1
29 2060 1685 4 4.1 125 5 350 125 400 40 1
30 1872 1695 4 4.1 125 5 350 125 400 40 1
31 1045 1604 4 4.25 125 5 400 130 420 45 1 Allows any army to explore
32 1050 1709 4 4.25 125 5 400 130 420 45 1
33 844 1714 4 4.25 125 5 400 130 420 45 1
34 423 1718 4 4.25 125 5 400 130 420 45 1
35 424 1720 5 4.5 130 5 400 140 420 47.5 0.5
36 637.5 1722 5 4.5 130 5 400 140 420 47.5 0.5
37 426 1725 5 4.5 130 5 400 140 420 47.5 0.5
38 640.5 1727 5 4.5 130 5 400 140 420 47.5 0.5
39 428 1730 5 4.5 140 5 400 140 420 47.5 0.5
40 1293 1732 5 4.5 140 5 450 140 420 52.5 0.5
41 866 1738 5 5 145 5 450 145 450 52.5 0.5 Allows conscription centers, level 6 forts
42 651 1742 5 5 145 5 450 145 450 52.5 0.5
43 1092.5 1745 5 5 145 5 450 150 450 52.5 0.5
44 1097.5 1750 5 5 145 5 500 150 450 57.5 0.5
45 1102.5 1755 5 5 150 5 550 150 450 62.5 0.5
46 1107.5 1760 5 5 150 7 550 150 450 62.5 0.3
47 1115 1765 5 5 150 7 550 150 450 62.5 0.3
48 1120 1770 5 5 150 7 550 175 450 62.5 0.3
49 1125 1775 5 5 175 7 550 175 450 65 0.3
50 1132.5 1780 5 5 190 7 550 175 450 65 0.3
51 226.5 1785 6 5.5 200 7 600 175 400 65 0.3
52 227 1786 6 5.5 200 7 600 190 400 65 0.3
53 682.5 1787 6 5.5 225 7 800 200 400 67.5 0.3
54 684 1790 6 5.5 225 10 800 200 400 67.5 0.3
55 687 1793 6 5.5 250 10 800 200 400 67.5 0.3
56 918 1796 6 5.5 250 10 800 200 400 70 0.3
57 922 1800 6 5.5 250 10 800 200 400 90 0.3
58 694.5 1804 6 5.5 250 10 800 200 400 92.5 0.3
59 231.5 1807 6 5.5 250 10 800 200 400 92.5 0.3
60 464 1808 6 6 250 10 800 200 400 92.5 0.25
Level Base
Cost
ATD CRT Base
Morale
Inf Cav Art Inf Cav Art vSize Other effects
Firepower Shockpower

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