In Europa Universalis II, trade technology is a field of technology representing knowledge of methods of storage, transportation, and negotiation. It is one of the four fields of technology represented in EU2.
Seeing Trade[]
You can see your own country's level of trade tech on the budget screen, by mousing over the "Trade Level" slider and reading the tooltip. You can also see trade tech for the scenario-determined major powers via the Trade Level graph (page 7) in the ledger.
It is not possible to exactly determine other countries' trade tech levels from within the game. However, you can find out their trade efficiency by mousing over their merchants on a center of trade screen; and from that, you can usually infer their trade tech.
Effects[]
Trade technology has the following effects:
- certain levels allow a country to perform various actions related to trade; see below.
- increasing levels increase the country's trade efficiency.
Trade Tech Table[]
Level | Base Cost | Ahead of Time Date (ATD) |
Base Trade Efficiency |
Effect |
0 | - | - | 20 | |
1 | 141.5 | - | 30 | Allows merchant sends |
2 | 858 | - | 40 | Allows trading posts |
3 | 7725 | 1420 | 50 | Allows monopolies |
4 | 4000 | 1470 | 55 | Allows trade embargoes |
5 | 6760 | 1495 | 60 | +1 merchant/year |
6 | 10980 | 1535 | 65 | |
7 | 7680 | 1595 | 70 | |
8 | 12360 | 1635 | 80 | |
9 | 10850 | 1695 | 90 | |
10 | 24000 | 1745 | 100 | +2 merchants/year |